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Fake Lag

The Fake Lag module adds artificial lag to your connection.


You can configure Inbound and Outbound delay separately. If you set both sliders to 50 ms, your ping will increase by 50 + 50 = 100 ms.

You can also enable Realtime damage. This setting only affects the Inbound delay. When enabled, it will not delay damage packets, so you will immediately see when you or your target take damage, while still delaying other things such as knockback.


By default Fake Lag just adds a static delay to your connection, but it can be turned into dynamic lag by enabling conditionals:

  • Holding weapon
  • Require attack (meaning you recently attacked another player)