Blink
The Blink module makes it appear as if you are teleporting from the perspective of other players by abusing lag.
Direction
The Blink module can block packets that are inbound, outbound or both.
-
Blocking outbound packets will make you teleport from the perspective of other players.
-
Blocking inbound packets will freeze everything on your screen (can be abused to delay various things, such as knockback).
Maximum duration
Specifies a duration after which the module will disable itself. You can of course still manually disable the module before this timer runs out.
Disable on
The module can be configured to automatically disable when certain scenarios occur. Currently the only option is Attack, which will make you stop lagging the instant you attack another player.