Weapons
Weapons is not actually a module itself, it is simply a convenient way to configure weapon settings for various modules at once.
Item types
Section titled “Item types”Controls which types of items are considered weapons. You can choose from the following pre-made categories:
- Swords
- Axes
- Sticks
In addition to that, you can also add more item types manually.
Enchantments
Section titled “Enchantments”Weapons can be configured to consider any item a weapon if it contains a specific enchantment. This can be enabled for the following enchantments:
- Sharpness
- Knockback
- Fire Aspect