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Weapons

Weapons is not actually a module itself, it is simply a convenient way to configure weapon settings for various modules at once.

Controls which types of items are considered weapons. You can choose from the following pre-made categories:

  • Swords
  • Axes
  • Sticks

In addition to that, you can also add more item types manually.

Weapons can be configured to consider any item a weapon if it contains a specific enchantment. This can be enabled for the following enchantments:

  • Sharpness
  • Knockback
  • Fire Aspect