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Lag Range

The Lag Range module uses lag to keep you out of your opponent’s range, allowing for easy first hits.

The maximum duration that Lag Range may delay your packets. Higher values will result in teleporting a longer distance from the perspective of other players.

Lag Range can be configured to stop lagging in certain scenarios.

If enabled, you will temporarily stop lagging when you reset your sprint. This prevents the lag from messing with the timing of your WTaps, blockhits, etc. at the cost of keeping less distance.

If enabled, you will temporarily stop lagging after using a splash potion. This is useful for gamemodes that require healing splash potions, since the lag may cause you to miss them otherwise.

Renders a hitbox at the position that other players will see when the module is lagging you. There are various options that can be customized:

  • Color
  • Line width
  • Filled (if false, only an outline is drawn)

You can configure the module to only activate when:

  • Holding a weapon