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Knockback Delay

The Knockback Delay module is used to delay your knockback when you get hit. This module can be combined with Velocity for maximum knockback reduction.

The maximum distance to the current target. You can lower this value to prevent the module activating when you are still too far away (eg. when you get hit by a rod or arrow).

Specifies the chance of your knockback being delayed.

Maximum amount of delay/lag that may be used.

You can control when your knockback is reduced using the following conditions:

  • In air (disabling this usually only makes sense when using a high delay value)
  • Looking at player
  • Mouse pressed
  • Holding weapon