Trajectories
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The Trajectories module displays the predicted path when holding items like bows or ender pearls.
Line width
Specifies how thick the rendered lines are.
Colors
Specifies the colors used for successful and unsuccessful paths. The definition of what is considered successful depends on the item, eg. hitting an entity with a bow is considered a hit, but hitting a block is considered a miss.
Render uncharged bow
If enabled, holding an uncharged bow will make the module render the path as if it was fully charged.